This time what i tried to do is to control the png sequence and move it where i want. This is supposed to be a process done manually for now, later i will try to turn this into a loop. For now, i just saved some of random files as pngs in photoshop and used them as examples. After i put them in the same folder where Max is and name them properly. I went to the import movie part and picked one of them. In the PngReader part i needed to type how many frames was it. This part was from last week. It looks like this:
What i added is the position values of the pngs. In the ‘positioning patcher’ (p positioning), i moved X from -1 to 0.8 and i moved Y from -1 to 0.8. This way my pngs were going from the bottom left corner to the top right corner. In order to do this, i used ‘line’ object. ‘Line’ object generate ramps and line segments from one value to another within a specified amount of time. In another saying, we could say to the line object ‘move this from here to there in this amount of time’. So, in my patched i changed my X and Y coordinates in 1000miliseconds. And after the line, comes the X and Y coordinates in flonum objects. After these, object i had to use ‘Pak’ object to pack the X and Y coordinates to send. And i connected this to ‘prepend position’ object. As always, i had to connect this to jit.gl.gridshape object so that it can work.
This process is only active when the toggle is on. My next goal must be learn how to create a loop for this so that it can trigger itself and continue forever.